Because there's only room for one sane stable person in your head?
*eyes own head* now if only the sane stable one in here was me...
And so says every roleplayer?
Aww, now the people reading this who know who those people are are like "WTF? Curious..."
But, in regards to it, character development's a good thing, even if it takes some trauma (in moderation) to get started.
It's a good plot, I think. You'll like it.
(Part of the trauma is Tap's fault. The rest is coming out of Alcatraz, because I needed a final straw. And then it leads into something that's been building for almost a year.)
... Alcatraz??!?? O.o
...um. Is that not on the plot schedule yet? *sheepish*
Possibly forget I said anything.
...no, it is. Marked for September 27.
|Date:||September 5th, 2006 - 03:57 pm|| |
You're doing better than some. At least you are trading out your drama. I seem to throw both mine /into/ trauma at the same time. >.<
Btw, I dig what you're doing with both your guys.
Likewise on the digging.
And hey, I'm trading in two perfectly good sane-and-stable people for one messed-up arrogant jerkwad, so I think you're ahead on points there. ;)
Well, I haven't actually submitted the app yet, but let's just say he walks to work in the express lane. ;)
So I have two characters, in this one game I play in. Only two.
Ha. That's only because that's all we're ALLOWED. Tell me I'm wrong. Go on. ;)
Sometimes the best development comes from stuff you didn't plan. *grins* And sometimes you need your stable characters to have their lives shaken up to appreciate what it is they have/are. ;)
Mind you, this from the person who's pretty much avoiding trauma for one character and whose other is going to be remarkably stable given the traumatic entrance...